We will keep this digital program active from DL2019 for attendees to find contacts, look at posted materials for sessions, and look back at offerings.

We hope to see you at DL2020, March 25 - 27!

Email us at info@deeper-learning.org with questions.

Back To Schedule
Thursday, March 28 • 10:30am - 4:30pm
Gamifying Education: Learning through Competition and Collaboration

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

Feedback form is now closed.

Gamification is becoming more prevalent in education because of its ability to motivate students and thus enhance the learning process. This session will review how gaming companies engage students using gamification and how you can do the same by employing theses tactics. Get ready for the great classroom escape game!

It’s been proven time-and-time again that gamification enhances motivation through engagement. The power of even the simplest games can be both inspiring and infuriating to many teachers. Games like Angry Birds, Candy Crush, and Fortnite captivate the time, energy and attention of students for hours upon hours. Teachers often find themselves competing against these games for the attention of students –- and up until now, they were facing an uphill battle on a very uneven playing field.

We have curated a panel of industry experts to get an inside look on how gaming companies work and what they believe to be their role in education is. We'll also get their ideas on how they think teachers can use gamification to engage their students and improve learning both inside and outside of the classroom. At the end of this session, you'll create a class-room style escape room game that using the problem solving and creative thinking hacks we discuss and engage with through the session. Are you ready? 

avatar for Annee Ngo

Annee Ngo

Co-Founder, CEO, QUP
QUP is creating economic access for students by gamifying fundraising. With QUP, students learn curiosity and empathy while competing for cash. We've just launched our card game for the classroom: cardgame.playqup.com


Thursday March 28, 2019 10:30am - 4:30pm PDT
HTE 222